Alistar
The Minotaur
General counter information:
Apply heal reductionHard CCKnock BackTry to kite and pokeDodge AbilitiesSoft CC
Counter Items & Summoner Spells:


| Health Points: | 442 (+102 / per level) | Health Regen: | 7.25 |
| Mana Points: | 215 (+38 / per level) | Mana Regen: | 30 |
| Damage: | 55.03 (+3.62 / per level) | Attack Speed: | 0.625 (+2.13 / per level) |
| Attack Range: | 125 | Movement Speed: | 305 |
| Armor: | 14.5 (+3.5 / per level) | Magic Resistance: | 30 (+1.25 / per level) |
| Influence Points (IP): | 1350 | Riot Points (RP): | 585 |
Trample
PassiveEach time Alistar casts a spell, he gains the ability to move through units and will deal 6 + (1 x level) + (0.1 per ability power) magic damage per second to nearby enemy units and structures for about 3 seconds. Trample deals double damage to minions and monsters.
Pulverize
Q Active: Alistar smashes the ground where he is standing, dealing magic damage to all surrounding enemies and knocking them up for 1 second, additionally stunning them upon landing for 0.5 seconds.
Radius of AoE: 365
Cost: 70/80/90/100/110 mana
Cooldown: 17/16/15/14/13 seconds
Magic Damage: 60/105/150/195/240 (+0.5 per ability power)
Headbutt
W Active: Alistar dashes to an enemys position and rams them, dealing magic damage and knocking them back a set distance over 1 second, also briefly immobilizing them.
Range: 650
Knockback Distance: 650
Cost: 70/80/90/100/110 mana
Cooldown: 14/13/12/11/10 seconds
Magic Damage: 85/130/175/220/265 (+0.7 per ability power)
Triumphant Roar
E Active: Alistar instantly restores health to himself, healing nearby friendly units for half of that amount. The cooldown of this ability is reduced by 2 seconds each time a nearby enemy unit dies.
Cooldown: 12 seconds
Radius of AoE: 575
Cost: 40/50/60/70/80 mana
Self Heal: 60/90/120/150/180 (+0.2 per ability power)
Unbreakable Will
R Active: Alistar instantly gains bonus attack damage and takes reduced physical and magic damage for 7 seconds. If he is under crowd control effects at the time of casting, they are also removed.
Cost: 100 mana
Cooldown: 120/100/80 seconds
Bonus Attack Damage: 60/75/90
Damage Reduction: 50/60/70 %
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