The Madman of Zaun
General counter information:
Apply heal reductionDeny FarmTry to Counter JungleKnock BackTry to kite and poke
Counter Items & Summoner Spells:
|Health Points:||433 (+89 / per level)||Health Regen:||6.5|
|Damage:||56.23 (+3 / per level)||Attack Speed:||0.625 (+2.8 / per level)|
|Attack Range:||125||Movement Speed:||320|
|Armor:||17 (+3.5 / per level)||Magic Resistance:||30 (+1.25 / per level)|
|Influence Points (IP):||1350||Riot Points (RP):||585|
Dr. Mundo regains 0.3% of his maximum health each second.
Active: Dr. Mundo hurls his cleaver in a line. The first target it hits receives magic damage equal to a percentage of the enemys current health and is slowed by 40% for 2 seconds. In addition, Dr. Mundo is healed for an amount equal to half the health cost. It has a minimum damage threshold, and a maximum damage cap versus monsters and minions.
Cooldown: 4 seconds
Cost: 50/60/70/80/90 health
Magic Damage: 15/18/21/23/25 % of target's current health
Minimum Damage: 80/130/180/230/280
Maximum damage versus monsters: 300/400/500/600/700
Toggle: While active, Dr. Mundo deals continuous magic damage per second to nearby enemies and reduces the duration of crowd control effects on himself.
Cooldown: 4 seconds
Radius of AoE: 325
Cost: 10/15/20/25/30 health per second
Magic Damage: 35/50/65/80/95 (+0.2 per ability power)
Duration Reduction: 10/15/20/25/30 %
Active: Increases Dr. Mundos physical damage by a flat amount for about 5 seconds. In addition, Dr. Mundo gains additional damage for each percent of missing health.
Cooldown: 7 seconds
Cost: 25/35/45/55/65 health
Flat Attack Damage Bonus: 40/55/70/85/100
Extra Attack Damage Bonus: 0.4/0.55/0.7/0.85/1 per 1% of health missing
Active: Dr. Mundo gains increased movement speed and regenerates a percentage of his maximum health over a period of 12 seconds.
Cost: 20% of current health
Cooldown: 75 seconds
Heal: 40/50/60 % of max health
Movement Speed: 15/25/35 %
|Ignite significantly lowers Mundo's Health regen from his passive and ultimate.|
|Mundo ganks can easily be averted by dodging the first Cleaver.|
|If Mundo can't be bursted by your team when he turns on his ultimate, ignore him until his ultimate ends.|
Dr. Mundo is weak against
Dr. Mundo is strong against
|No guides found|