General counter information:
Deny FarmHard CCOutsustain Reveal StealthTry to kite and poke
Counter Items & Summoner Spells:
|Health Points:||414 (+86 / per level)||Health Regen:||6.95|
|Mana Points:||180 (+42 / per level)||Mana Regen:||30|
|Damage:||48 (+3.3 / per level)||Attack Speed:||0.658 (+3.84 / per level)|
|Attack Range:||125||Movement Speed:||315|
|Armor:||12.5 (+4 / per level)||Magic Resistance:||30 (+1.25 / per level)|
|Influence Points (IP):||1350||Riot Points (RP):||585|
Evelynn stealths into the shadows only being seen by nearby enemy champions or true sight. While stealthed, Evelynn regenerates 1% of her maximum mana every second.Casting spells, taking damage or dealing damage reveals Evelynn for 8 seconds.
Active: Evelynn fires a line of spikes through a nearby enemy, dealing magic damage to all enemy units in its path.
Cooldown: 1.5 seconds
Cost: 16/22/28/34/40 mana
Magic Damage: 40/60/80/100/120/(+0.4 per ability power)/ (+0.5 per bonus attack damage)
Passive: Evelynns spell hits on enemy champions grant her bonus movement speed for 3 seconds. This effect stacks up to 4 times.
Active: Evelynn removes all slows affecting her and gains bonus movement speed for 3 seconds. Champion kills and assists refresh Dark Frenzys cooldown.
Cooldown: 20 seconds
Bonus Movement Speed per Stack: 4/8/12/16/20
Bonus Movement Speed: 30/40/50/60/70 %
Active: Evelynn slashes a target twice, dealing magic damage with each strike. Evelynn then gains bonus attack speed for 3 seconds.
Cooldown: 9 seconds
Cost: 50/55/60/65/70 mana
Damage per Hit: 35/55/75/95/115 (+0.5 per ability power)/ (+0.5 per bonus attack damage)
Total Damage: 70/110/150/190/230 (+1.0 per ability power)/ (+0.8 per bonus attack damage)
Bonus Attack Speed: 60/75/90/105/120 %
Active: Evelynn impales all enemies in the targeted area, dealing magic damage equal to a percentage of their current health and slowing their movement speed for 2 seconds.Evelynn siphons their pain, gaining a shield that grows in strength for each enemy hit and lasts up to 6 seconds.
Cost: 100 mana
Radius of AoE: 500
Cooldown: 150/120/90 seconds
Magic Damage: 15/20/25% of target's Current health (+0.02% per ability power)
Shield Strength: 150/225/300 per champion hit
Slow: 30/50/70 %