Ezreal

The Prodigal Explorer

FighterMage
Physical DamageMagical Damage
MidBottom

General counter information:

Deny FarmDodge AbilitiesHard CCOutsustain

Counter Items & Summoner Spells:

Health Points: 350 (+80 / per level) Health Regen: 5.5
Mana Points: 235 (+45 / per level) Mana Regen: 30
Damage: 47.2 (+3 / per level) Attack Speed: 0.665 (+2.8 / per level)
Attack Range: 550 Movement Speed: 305
Armor: 12 (+3.5 / per level) Magic Resistance: 30 (+0 / per level)
Influence Points (IP): 6300 Riot Points (RP): 975

Rising Spell Force

Passive

Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 5 seconds, this effect stacks up to 5 times.

Mystic Shot

Q

Active: Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits. If it strikes an enemy unit, all of Ezreals cooldowns will be reduced by 1 second.
Range: 1100
Projectile Speed: 2000

Cost: 30/35/40/45/50 mana
Cooldown: 6/5.5/5/4.5/4 seconds
Physical Damage: 35/55/75/95/115/(+1.0 per attack damage)/ (+0.2 per ability power)

Essence Flux

W

Active: Ezreal fires a wave of energy in a line. Any allied champions it travels through have their attack speed increased for 5 seconds.
Cooldown: 9 seconds
Range: 900

Cost: 50/60/70/80/90 mana
Magic Damage: 80/130/180/230/280 (+0.7 per ability power)
Attack Speed Buff: 20/25/30/35/40 %

Arcane Shift

E

Active: Ezreal instantly teleports to a nearby target location and fires a homing arrow at the nearest enemy unit, dealing magic damage to it.
Cost: 90 mana
Teleport Range: 475
Arrow Range: 750

Cooldown: 19/17/15/13/11 seconds
Magic Damage: 75/125/175/225/275 (+0.75 per ability power)

Trueshot Barrage

R

Active: Ezreal charges for 1 second to fire a powerful broad energy missile that travels in a line across the whole map and deals magic damage to each enemy unit they pass through. It will deal 10% less damage for each subsequent target hit, down to a minimum of 30% damage dealt.
Cost: 100 mana
Cooldown: 80 seconds
Range: Global
Projectile Speed: 2000

Magic Damage: 350/500/650/(+1.0 per bonus attack damage)/ (+0.9 per ability power)
Minimum magic damage: 105/150/195/(+0.3 per bonus attack damage)/ (+0.27 per ability power)


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