Ezreal
The Prodigal Explorer
General counter information:
Deny FarmDodge AbilitiesHard CCOutsustain
Counter Items & Summoner Spells:


| Health Points: | 350 (+80 / per level) | Health Regen: | 5.5 |
| Mana Points: | 235 (+45 / per level) | Mana Regen: | 30 |
| Damage: | 47.2 (+3 / per level) | Attack Speed: | 0.665 (+2.8 / per level) |
| Attack Range: | 550 | Movement Speed: | 305 |
| Armor: | 12 (+3.5 / per level) | Magic Resistance: | 30 (+0 / per level) |
| Influence Points (IP): | 6300 | Riot Points (RP): | 975 |
Rising Spell Force
PassiveHitting a target with any of Ezreal's abilities increases his attack speed by 10% for 5 seconds, this effect stacks up to 5 times.
Mystic Shot
Q Active: Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits. If it strikes an enemy unit, all of Ezreals cooldowns will be reduced by 1 second.
Range: 1100
Projectile Speed: 2000
Cost: 30/35/40/45/50 mana
Cooldown: 6/5.5/5/4.5/4 seconds
Physical Damage: 35/55/75/95/115/(+1.0 per attack damage)/ (+0.2 per ability power)
Essence Flux
W Active: Ezreal fires a wave of energy in a line. Any allied champions it travels through have their attack speed increased for 5 seconds.
Cooldown: 9 seconds
Range: 900
Cost: 50/60/70/80/90 mana
Magic Damage: 80/130/180/230/280 (+0.7 per ability power)
Attack Speed Buff: 20/25/30/35/40 %
Arcane Shift
E Active: Ezreal instantly teleports to a nearby target location and fires a homing arrow at the nearest enemy unit, dealing magic damage to it.
Cost: 90 mana
Teleport Range: 475
Arrow Range: 750
Cooldown: 19/17/15/13/11 seconds
Magic Damage: 75/125/175/225/275 (+0.75 per ability power)
Trueshot Barrage
R Active: Ezreal charges for 1 second to fire a powerful broad energy missile that travels in a line across the whole map and deals magic damage to each enemy unit they pass through. It will deal 10% less damage for each subsequent target hit, down to a minimum of 30% damage dealt.
Cost: 100 mana
Cooldown: 80 seconds
Range: Global
Projectile Speed: 2000
Magic Damage: 350/500/650/(+1.0 per bonus attack damage)/ (+0.9 per ability power)
Minimum magic damage: 105/150/195/(+0.3 per bonus attack damage)/ (+0.27 per ability power)
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