The Exemplar of Demacia
General counter information:
Deny FarmDodge AbilitiesHard CCKnock BackOutsustain Try to Counter JungleTry to kite and poke
Counter Items & Summoner Spells:
|Health Points:||420 (+90 / per level)||Health Regen:||7|
|Mana Points:||235 (+40 / per level)||Mana Regen:||30|
|Damage:||50 (+3.4 / per level)||Attack Speed:||0.658 (+2.5 / per level)|
|Attack Range:||175||Movement Speed:||315|
|Armor:||14 (+3 / per level)||Magic Resistance:||30 (+1.25 / per level)|
|Influence Points (IP):||4800||Riot Points (RP):||975|
Jarvan IV's first attack on a target deals 6 / 8 / 10 % of the target's current health as bonus physical damage. This caps at 400 damage. This effect cannot occur on the same target for 6 seconds.
Active: Jarvan IV extends his lance, dealing physical damage in a straight line and lowering the Armor of all enemies hit for 3 seconds. Additionally, if it encounters his Demacian Standard, it will pull Jarvan to it, knocking up enemies along his path.
Cost: 45/50/55/60/65 mana
Cooldown: 10/9/8/7/6 seconds
Physical Damage: 70/115/160/205/250 (+1.2 per bonus attack damage)
Armor Reduction: 10/14/18/22/26 %
Active: Jarvan IV shields himself for 5 seconds, which, upon activation, also slows surrounding enemies for 2 seconds. The shield gains strength for every nearby enemy champion upon activation.
Cost: 45/50/55/60/65 mana
Radius of AoE: 600
Cooldown: 20/18/16/14/12 seconds
Shield Strength: 50/90/130/170/210
Extra Shield Strength: 20/30/40/50/60 per nearby enemy champion
Slow: 15/20/25/30/35 %
Passive: Permanently grants Jarvan IV bonus attack speed and armor.
Active: Jarvan IV throws a Demacian flag to a nearby area, dealing magic damage to enemies at the landing point. The flag will stay on the location for 8 seconds granting attack speed to all nearby allies as an aura.
Cost: 55 mana
Cooldown: 13 seconds
Damage Radius: 150 (estimate)
Aura Radius: 1200 (estimate)
Sight Radius: 870 (estimate)
Attack Speed: 10/13/16/19/22%
Magic Damage: 60/105/150/195/240 (+0.8 per ability power)
Attack Speed Aura: 10/13/16/19/22%
Active: Jarvan IV leaps to an enemy champion, dealing physical damage and creating a circle of impassable terrain around them for a 3.5 second duration. Jarvan IV can destroy the impassable terrain by activating this ability again.
Radius of Wall AoE: 300
Radius of Sight: 1650
Cost: 100/125/150 mana
Cooldown: 120/105/90 seconds
Physical Damage: 200/325/450 (+1.5 per bonus attack damage)
|Jarvan can be knocked back while casting his Dragon Strike to connect to his flag.|
|Displacement/dash/jump abilities will let you leap out of his ultimate easily.|