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Jax

Grandmaster at Arms

AssassinFighter
Hybrid
JunglerTop

General counter information:

Build HPHard CCOutsustain Play safe early gameTry to Counter JungleTry to kite and poke

Counter Items & Summoner Spells:

Health Points: 463 (+98 / per level) Health Regen: 7.45
Mana Points: 230 (+35 / per level) Mana Regen: 30
Damage: 56.3 (+3.375 / per level) Attack Speed: 0.638 (+3.4 / per level)
Attack Range: 125 Movement Speed: 325
Armor: 18 (+3.5 / per level) Magic Resistance: 30 (+1.25 / per level)
Influence Points (IP): 1350 Riot Points (RP): 585

Relentless Assault

Passive

Every time Jax performs an autoattack, he gains 4 / 6 / 8 / 10 / 12 / 14 % attack speed. This buff lasts for 2.5 seconds and stacks up to 6 times.

Leap Strike

Q

Active: Jax leaps towards a target, dealing physical damage if the target is an enemy.
Cost: 65 mana
Range: 700

Cooldown: 10/9/8/7/6 seconds
Physical Damage: 70/110/150/190/230/(+0.6 per ability power)/ (+1.0 per bonus attack damage)

Empower

W

Active: Jax charges his weapon with energy, causing his next autoattack or Leap Strike to deal additional magic damage. This ability resets the autoattack timer.
Cost: 30 mana

Cooldown: 7/6/5/4/3 seconds
Magic Damage: 40/75/110/145/180/(+0.6 per ability power)

Counter Strike

E

Active: Jax enters a defensive stance for up to 2 seconds, dodging all incoming basic attacks and taking 25% less damage from area of effect abilities. At the end of the duration or if Counter Strike is activated again, Jax deals physical damage and stuns nearby enemies for 1 second. This spell deals 20% additional damage for each attack dodged to a maximum of 100% increased damage.
Radius of AoE: 375

Cost: 70/75/80/85/90 mana
Cooldown: 18/16/14/12/10 seconds
Physical Damage: 50/75/100/125/150 (+0.5 per bonus attack damage)
Max Physical Damage: 100/150/200/250/300 (+1.0 per bonus attack damage)

Grandmaster's Might

R

Passive: Jax deals additional damage on every third basic attack. The counter will reset if he does not attack for 2.5 seconds.

Active: Jax gains bonus armor and magic resist for 8 seconds.

Cooldown: 80
Cost: 100 mana
Magic damage: 100 / 160 / 220 (+ 70% AP)
Armor bonus: 25 / 35 / 45 (+ 30% bonus AD)
Magic resist bonus: 25 / 35 / 45 (+ 20% AP)


Counter Tips

Avoid attacking him when he turns on his Counter Strike.
Try to do short trades against a Jax, as Jax excels in long extended trades because of his passive and ultimate.