The Mouth of the Abyss
General counter information:
Build TenacityDeny FarmDodge AbilitiesHard CCOutsustain
Counter Items & Summoner Spells:
|Health Points:||440 (+84 / per level)||Health Regen:||5|
|Mana Points:||295 (+40 / per level)||Mana Regen:||30|
|Damage:||46 (+3 / per level)||Attack Speed:||0.665 (+2.65 / per level)|
|Attack Range:||500||Movement Speed:||305|
|Armor:||13 (+3.53 / per level)||Magic Resistance:||30 (+0 / per level)|
|Influence Points (IP):||6300||Riot Points (RP):||975|
Upon dying, Kog'Maw starts a chain reaction in his body which allows him to move faster for 4 seconds and detonate at the end of the duration, dealing 100 + (25 x level) true damage to surrounding enemies.
Passive: Permanently increases KogMaws attack speed.
Active: KogMaw launches a corrosive projectile at a single target which deals magic damage and reduces its armor and magic resist for 4 seconds.
Cost: 60 mana
Cooldown: 8 seconds
Attack Speed Bonus: 10/15/20/25/30 %
Magic Damage: 80/130/180/230/280 (+0.5 per ability power)
Armor and Magic Resist Reduction: 20/22/24/26/28%
Active: For 8 seconds, KogMaws autoattacks gain range and deal additional magic damage which is equal to a percentage of the targets max health. The damage caps at 100 against minions and monsters.
Cost: no cost
Cooldown: 17 seconds
Bonus Range: 130/150/170/190/210
Max Health to Damage Ratio: 2/3/4/5/6% (+0.01% per ability power)
Active: KogMaw launches a projectile in a line in front of him which deals magic damage to all enemies it passes through and leaves a trail for 4 seconds which slows enemies who stand on it.
Cooldown: 12 seconds
Cost: 80/90/100/110/120 mana
Magic Damage: 60/110/160/210/260 (+0.7 per ability power)
Slow: 20/28/36/44/52 %
Active: KogMaw launches a living artillery shell to a target location at a great distance which falls after a 0.6 second delay, dealing magic damage to all enemies hit and revealing them for 4 seconds. It deals 225% base damage to Champions. Each subsequent Living Artillery in the next 6 seconds after a cast will cost 40 additional mana, capping at 400 per cast.
Cost: 40 mana
Radius of AoE: 200
Cooldown: 2/1.5/1 second(s)
Magic Damage: 80/120/160/(+0.3 per ability power)/ (+0.5 per bonus attack damage)
Magic Damage to Champions: 180/270/360/(+0.3 per ability power)/ (+0.5 per bonus attack damage)
Range to Center of AoE: 1,400/1,700/2,200
|Kog'Maw does not have any escape abilities, making him an easy target. Try to focus him in teamfights first.|
|Run away from Kog'Maw's corpse as it will explode shortly dealing a lot of true damage.|
|Try to monitor Kog'Maw's W cooldown as he loses a lot of range when it is down.|
Kog'Maw is weak against
Kog'Maw is strong against
|No guides found|