Lux
The Lady of Luminosity
General counter information:
Build TenacityDeny FarmDeny Blue BuffDodge AbilitiesHard CCOutsustain Play aggressive early game
Counter Items & Summoner Spells:

| Health Points: | 345 (+79 / per level) | Health Regen: | 4.5 |
| Mana Points: | 250 (+50 / per level) | Mana Regen: | 30 |
| Damage: | 50 (+3.3 / per level) | Attack Speed: | 0.625 (+1.36 / per level) |
| Attack Range: | 550 | Movement Speed: | 315 |
| Armor: | 8 (+4 / per level) | Magic Resistance: | 30 (+0 / per level) |
| Influence Points (IP): | 3150 | Riot Points (RP): | 975 |
Illumination
PassiveLux\'s damaging spells charge any enemies with energy for 6 seconds. Lux\'s autoattacks or Finales Funkeln will ignite the energy, dealing 10 + (10 x level) magic damage to the target.
Light Binding
Q Active: Lux releases a sphere of light in a line, dealing magic damage to the first enemy it touches and half that damage to a second nearby unit. Additionally, the first unit struck is snared for 2 seconds, and the second unit for 1 second.
Range: 1175
Projectile Speed: 1200
Cost: 50/60/70/80/90 mana
Cooldown: 15/14/13/12/11 seconds
Magic Damage: 60/110/160/210/260 (+0.7 per ability power)
Prismatic Barrier
W Active: Lux shields herself for up to 3 seconds and throws out her wand to a target location, applying the same shield to friendly champions in its path. Her wand then returns to her, again shielding friendly champions and Lux herself upon touching it.
Cost: 60 mana
Range: 1075
Projectile speed: 1400
Cooldown: 14/13/12/11/10 seconds
Shield Strength: 80/105/130/155/180 (+0.35 per ability power)
Lucent Singularity
E Active: Lux sends an anomaly of twisted light to a target area, revealing it and slowing enemies within for up to 5 seconds. At the end of the duration or if Lucent Singularity is activated again, the zone will detonate and deal magic damage to enemies in the area.
Cooldown: 10 seconds upon casting
Range to Center of AoE: 1100
Diameter of Damage AoE: 350
Diameter of Sight AoE: 575 (estimate)
Cost: 70/85/100/115/130 mana
Slow: 20/24/28/32/36 %
Magic Damage: 60/105/150/195/240 (+0.6 per ability power)
Final Spark
R Active: After gathering energy for half a second, Lux will fire a broad and long-range beam of light in a line that will instantly deal magic damage to all enemies in the area. Any enemies that already have the Illumination debuff have it ignited for magic damage, then re-applied.
Cost: 100 mana
Range: 3000
Cooldown: 80/65/50 seconds
Magic Damage: 300/400/500 (+0.75 per ability power)
Magic Damage with Illumination on target (at levels 6 / 11 / 16): 370/520/670 (+0.75 per ability power)
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