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Maokai

The Twisted Treant

Tank
Magical Damage
JunglerTop

General counter information:

Apply heal reductionBuild TenacityDeny Blue BuffDeny FarmDodge AbilitiesHard CCOutsustain Try to Counter Jungle

Counter Items & Summoner Spells:

Health Points: 421 (+90 / per level) Health Regen: 7.25
Mana Points: 250 (+46 / per level) Mana Regen: 30
Damage: 58 (+3.3 / per level) Attack Speed: 0.694 (+2.13 / per level)
Attack Range: 125 Movement Speed: 310
Armor: 18 (+4 / per level) Magic Resistance: 30 (+0 / per level)
Influence Points (IP): 6300 Riot Points (RP): 975

Sap Magic

Passive

Each time a spell is cast near Maokai, he gains a charge of Sap Magic. When he has 5 charges, his next autoattack will heal him for 7% (1 hp heal per 14.3 hp) of his maximum health.

Arcane Smash

Q

Active: Maokai smashes the ground and sends an arcane shockwave forward, damaging and slowing his enemies for 2 seconds. Enemies close to Maokai are knocked back briefly.
Cost: 55 mana
Cooldown: 6 seconds
Radius of Knock-up AoE: 200 (estimate)
Range of Shockwave: 600 (estimate)

Magic Damage: 70/115/160/205/250 (+0.4 per ability power)
Slow: 20/27/34/41/48 %

Twisted Advance

W

Active: Maokai transforms into a cloud of arcane energy, quickly traveling to a target enemy and becoming untargetable while traveling. Once Maokai reaches the target, it takes magic damage and is rooted in place.
Cooldown: 13 seconds
Range: 650

Cost: 75/80/85/90/95 mana
Magic Damage: 80/115/150/185/220 (+0.8 per ability power)
Root Duration: 1/1.25/1.5/1.75/2 second(s)

Sapling Toss

E

Active: Maokai hurls a sapling to a target area, dealing magic damage on impact. The sapling becomes implanted in the ground, warding a nearby area for up to 35 seconds. After a 1 second delay after landing, the sapling will seek out nearby enemies. When an enemy approaches, the sapling will chase for up to 2.5 seconds and explode in an arcane blast that deals magic damage to enemies.
Cooldown: 12 seconds
Range: 1100
Impact/Explosion Radius: 350 (estimate)
Aggro Radius: 500 (estimate)
Sight Radius: 700 (estimate)

Cost: 70/80/90/100/110 mana
Impact Magic Damage: 40/75/110/145/180 (+0.4 per ability power)
Explosion Magic Damage: 80/130/180/230/280 (+0.6 per ability power)
Maximum Magic Damage: 120/205/290/375/460 (+1.0 per ability power)

Vengeful Maelstrom

R

Toggle: Maokai creates a great vortex of natural energy on a nearby area reducing non-tower damage done to allied champions in the area by 20%. Maokai can prolong the effect as long as he has mana to spend on it. When the effect ends, Maokai unleashes the absorbed energy to deal damage to enemies within the vortex.
Initial Cost: 75 mana
Upkeep Cost: 30 mana per second
Range to Center of AoE: 575
Radius of AoE: 575

Cooldown: 40/30/20 seconds
Magic Damage: 100/150/200 (+2 per point of damage absorbed) (+0.5 per ability power)
Maximum Bonus Damage: 200/250/300


Counter Tips

Saplings can be outrun if you're fast enough.
Try to stay outside of hit ultimate, as his teammates will take less damage, and his ultimate will deal increased damage when it ends.
Maokai's Twisted Advance will follow you even if you Flash. This can be used to bait him into the middle of your team.