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Eye of Twilight

Physical Damage

General counter information:

Build TenacityDeny FarmTry to kite and pokeHard CCKnock Up

Counter Items & Summoner Spells:

Health Points: 428 (+85 / per level) Health Regen: 7.45
Energy: 200 Energy Regen: 50
Damage: 54.5 (+3.375 / per level) Attack Speed: 0.651 (+3.4 / per level)
Attack Range: 125 Movement Speed: 310
Armor: 15 (+4 / per level) Magic Resistance: 30 (+0 / per level)
Influence Points (IP): 3150 Riot Points (RP): 975

Ki Strike


Every 8 seconds, Shen's next basic attack deals bonus magic damage equal to 4 + (4 × Shen's level) + (10% of Shen's bonus health) and restores 10 / 20 / 30 energy to Shen. Cooldown reduction does not affect Ki Strike, but every basic attack reduces the cooldown by 1 seconds.

Vorpal Blade


Active: Shen throws a sword at an enemy, dealing magic damage. The enemy is life-tapped for 5 seconds; allied champions that damage a life-tapped enemy are healed over 3 seconds, with the duration refreshed upon subsequent damaging. If Vorpal Blade kills a target, Shen is healed for 33% of the normal amount over 1 second.
Range: 475
Cost: 60 energy

Cooldown: 6/5.5/5/4.5/4 seconds
Magic Damage: 60/100/140/180/220 (+0.6 per ability power)
Heal: 6/10/14/18/22 (+1.5% of his maximum health)



Active: Shen is shielded for up to 3 seconds or until it is destroyed. While Feint is active, Ki Strikes cooldown reduction on hit is doubled to 2 seconds.
Cost: 50 energy

Cooldown: 9/8/7/6/5 seconds
Shield Strength: 60/100/140/180/220 (+0.6 per ability power)

Shadow Dash


Active: Shen dashes to a target location, dealing magic damage and taunting enemy champions he collides with. Shen gains 40 energy per enemy champion he collides with while dashing, and has 50% physical damage reduction from taunted targets.
Range: 600 (estimate)
Cost: 120 energy
Taunt Duration: 1.5 seconds

Cooldown: 10/9.5/9/8.5/8 seconds
Magic Damage: 50/85/120/155/190 (+0.5 per ability power)

Stand United


Active: Shen begins channeling for 3 seconds, immediately shielding an allied champion for up to 5 seconds or until it is destroyed. If the channel completes and the target is still alive, Shen teleports to the targets location.
No Cost :
Range: Global

Cooldown: 200/180/160 seconds
Shield Strength: 250/550/850 (+1.5 per ability power)

Counter Tips

Shen can be interrupted while channeling his ultimate, preventing him to teleport to his ally. Try laning against him with a champion with a disable.
If playing against a Shen after level 6, always be cautious of fighting because the Shen will make a 1v1 become a 1v2, or 2v2 become a 2v3.
Try to juke Shen's taunt. This will give him a harder time to stick onto his targets.