The Cursed Troll
General counter information:
Apply heal reductionBuild HPHard CCKnock BackTry to kite and poke
Counter Items & Summoner Spells:
|Health Points:||455 (+96 / per level)||Health Regen:||8|
|Mana Points:||206 (+45 / per level)||Mana Regen:||30|
|Damage:||54.66 (+3 / per level)||Attack Speed:||0.672 (+2.9 / per level)|
|Attack Range:||125||Movement Speed:||325|
|Armor:||19 (+2.7 / per level)||Magic Resistance:||30 (+1.25 / per level)|
|Influence Points (IP):||4800||Riot Points (RP):||975|
Whenever an enemy unit near Trundle dies, he heals for 2 / 3 / 4 / 5 / 6% of their maximum health.
Active: Trundle enhances his next basic attack, dealing physical damage equal to a base amount plus a percentage of his attack damage and slowing its target by 75% for 0.5 seconds.
This attack increases Trundle's attack damage for 8 seconds, with his opponent losing half of this amount for the same duration.
Cost: 30 mana
Physical Damage: 20 / 40 / 60 / 80 / 100 (+ 100% / 105% / 110% / 115% / 120% total AD)
Attack Damage Bonus: 20 / 25 / 30 / 35 / 40
Active: Trundle coats a target 1000-radius location with ice for 8 seconds, gaining bonus movement speed, attack speed, and increased healing and regeneration from all sources while he is on it.
Cost: 60 mana
Bonus Movement Speed: 20 / 25 / 30 / 35 / 40%
Attack Speed: 20 / 35 / 50 / 65 / 80%
Healing and Regeneration Increase: 8 / 11 / 14 / 17 / 20%
Pillar of IceE
Active: Trundle creates an icy pillar at a target location for 6 seconds, creating impassable terrain and slowing all enemy units around the pillar. Enemies caught in the center of the eruption are briefly knocked back. 
The pillar blocks movement within 62.5 range, slows enemies within 187.5 range, and provides vision within 600 range.
Cooldown: 23 / 20 / 17 / 14 / 11
Cost: 60 mana
Slow: 25 / 30 / 35 / 40 / 45%
Active: Trundle drains a percentage of an enemy champion's health as magic damage and 40% of their armor and magic resist, half immediately and half over 4 seconds. The armor and magic resist bonus/reduction lasts for 4 after it has been fully applied.
Cooldown: 80 / 70 / 60
Cost: 75 mana
Magic Damage / Health Drained: 20 / 24 / 28% (+ 2% per 100 AP) of target's maximum health
|Try your best move him out of his Frozen domain during a fight, as it gives him a massive bonus to his movespeed, attackspeed, and healing.|
|Get away from Trundle's pillar immediately as it will continuously slow you as long as you stand near it.|
Trundle is weak against
Trundle is strong against
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