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Udyr

The Animal Spirit

Fighter
Physical Damage
JunglerTop

General counter information:

Build TenacityDeny FarmTry to kite and pokeOutsustain Hard CC

Counter Items & Summoner Spells:

Health Points: 427 (+99 / per level) Health Regen: 7.45
Mana Points: 220 (+30 / per level) Mana Regen: 30
Damage: 52.91 (+3.2 / per level) Attack Speed: 0.658 (+2.67 / per level)
Attack Range: 125 Movement Speed: 320
Armor: 14.75 (+4 / per level) Magic Resistance: 30 (+1.25 / per level)
Influence Points (IP): 3150 Riot Points (RP): 975

Monkey\'s Agility

Passive

Udyr\'s attack speed is increased by 10%, and his movement speed by 5 for 5 seconds each time he switches stances. This effect can stack up to 3 times. Switching stances sets off a 1.5 second global cooldown.

Tiger Stance

Q

Stance Activation: Udyr\'s next attack will deal his current attack damage in addition to Physical damage over 2 seconds. In addition, Udyr gains an attack speed buff for 5 seconds.

Persistent Effect: Basic attacks deal 15% of his total attack damage as bonus physical damage on hit.
Cooldown: 6 seconds.

Cost: 47/44/41/38/35 mana
Physical Damage: 30/80/130/180/230 (+1.2/1.3/1.4/1.5/1.6 attack damage)
Activation Attack Speed Bonus: 30/40/50/60/70 %

Turtle Stance

W

Stance Activation: Udyr gains a shield that absorbs damage for 5 seconds or until it has absorbed the full amount of damage.

Persistent effect: Udyr\'s restores a percentage of his damage dealt as Health.

Cooldown: 6 seconds

Cost: 47/44/41/38/35 mana
Shield Strength: 60/100/140/180/220 (+0.5 per ability power)
Damage to Health Restored Ratio: 10/12/14/16/18 %

Bear Stance

E

Stance Activation: Udyr gains increased movement speed and ignores unit collision for a few seconds.

Persistent effect: Udyr\'s basic attacks stun his target for 1 second. This effect cannot occur on the same target for 6 seconds.
Cooldown: 6 seconds

Cost: 47/44/41/38/35 mana
Movement Speed Bonus: 15/20/25/30/35%
Movement Speed Duration: 2/2.25/2.5/2.75/3 seconds

Phoenix Stance

R

Stance Activation: Udyr unleashes pulsing waves of fire, dealing magic damage each second to nearby enemies for 5 seconds.

Persistent effect: With the first basic attack and every third attack after, Udyr engulfs enemies in front of him with flames, dealing magic damage.
Cooldown: 6 seconds
Flame range: 625
Wave radius: ~500

Cost: 47/44/41/38/35 mana
Activation\'s Magic Damage Per Wave: 15/25/35/45/55 (+0.25 per ability power)
Activation\'s Total Magic Damage: 75/125/175/225/275 (+1.25 per ability power)
Magic Damage Per Third Attack: 40/80/120/160/200 (+0.45 per ability power)


Counter Tips

Udyr is weak against mobile champions. Try to pick champions that can kite the udyr.
Pay attention to how he builds. If he decides to build damage, you can focus him and kill him easily.
Since Udyr has to get into melee range to do anything, taking snares and slows do extremely well against him.

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