The Crimson Reaper
General counter information:
Apply heal reductionDeny FarmHard CCPlay aggressive early gameTry to kite and poke
Counter Items & Summoner Spells:
|Health Points:||400 (+85 / per level)||Health Regen:||6|
|Damage:||45 (+3 / per level)||Attack Speed:||0.658 (+2 / per level)|
|Attack Range:||450||Movement Speed:||310|
|Armor:||12 (+3.5 / per level)||Magic Resistance:||30 (+0 / per level)|
|Influence Points (IP):||6300||Riot Points (RP):||975|
Every 40 points of bonus health grants Vladimir 1 ability power and every 1 point of ability power grants Vladimir 1.4 bonus health. These bonuses do not stack with themselves.
Active: Vladimir drains the lifeforce of his target, dealing magic damage and healing himself.
Cooldown: 10/8.5/7/5.5/4 seconds
Magic Damage: 90/125/160/195/230 (+0.6 per ability power)
Health Regained: 15/25/35/45/55 (+0.25 per ability power)
Active: Vladimir sinks into a pool of blood becoming untargetable for 2 seconds and slowing enemies above him by 40% for 1 second. Additionally, he deals magic damage every half second to them and heals himself for 12.5% of the damage done.
Cost: 20% of current health
Radius of AoE: 300
Cooldown: 26/23/20/17/14 seconds
Magic Damage Per Half-Second: 20/33.75/47.5/61.25/75 (+3.75% of bonus health)
Maximum Magic Damage: 80/135/190/245/300 (+15% of bonus health)
Tides of BloodE
Active: Vladimir unleashes a torrent of blood dealing magic damage to all nearby enemies.
Each cast of Tides of Blood gives him an Empowered stack, which increases his healing and regeneration and causing his next Tides of Blood to deal 25% more base damage but cost 25% more health. This lasts for 10 seconds, and stacks up to four times.
Cooldown: 4.5 seconds
Radius of AoE: 620
Cost: 30/40/50/60/70 health
Additional Healing and Regeneration %: 4/5/6/7/8
Magic Damage: 60/90/120/150/180 (+0.45 per ability power)
Maximum Cost: 60/80/100/120/140 health
Maximum Magic Damage: 120/180/240/300/360 (+0.45 per ability power)
Active: Vladimir infects all enemies in the target area with a virulent plague which increases the damage they take from all sources by 12% for 5 seconds. After these 5 seconds, infected enemies take magic damage.
Range to center of AoE: 700
Radius of AoE: 350
Cooldown: 150/135/120 seconds
Magic Damage: 150/250/350 (+0.7 per ability power)